Gamification Solutions Asia
Gamification Solutions Asia specializes in providing gamification solutions mainly in Education and Talent Development for individuals, schools and companies. With a pivoted vision of leveling up people’s life, Gamification Solutions Asia has been giving numerous gamification courses, workshops and talks to Lecturers, Teachers and Students, Trainers, Tutors, Curriculum Designers, Learning Designers, Recruitment and HR Executives from Prime Minister’s Office, Singapore Civil Defence Force, Lifelong Learning Institute, Local University, Private School, Training Company, Malaysia University, Malaysia Organization, Hong Kong and Indonesia Companies.
Throughout the years, Gamification Solutions Asia has developed products such as collaborative learning card games, gamification books and its very own complete gamification framework. Gamification Solutions Asia is the Research, Education and Development (RED) Center of QuestLife in designing its innovative gamified talent discovery, development and its matching engine.
Healthconnect Digital Pte Ltd
Combining deep medical expertise and best-in-class technologies, Healthconnect Digital strives to transform professional medical education for better health outcomes. Serious Games is a key focus area to deliver engaging training experiences for healthcare professionals. With integration of clinical reasoning and game mechanics , Healthconnect Digital's solution provides efficient, safe and cost effective learning for healthcare professionals.
Imaginary is a serious games company expanding rapidly in the international serious games and gamification market. The main strength of imaginary is its creativity and innovation, supported by a team of seasoned technical expertise. Since their inception, the three key areas of development for the company has been in
- eHealth Applications
- Smart Cities Solutions and
- Training Capabilities
Questlife is an app that specializes in "Gamified Talent Matching", connecting qualified job seekers to potential hirers, & helping these hirers to recognize accurately, the right talent, in real time, all without the conventional hiring process.
Serious Games Asia LP
Serious Games Asia develops fun and innovative products and services to engage, motivate and empower the users to meet the 21st century real world challenges faced by business organisations and society in today’s ever-changing environment. Through our understanding of gamification and its associated technologies (virtual reality, augmented reality, robotics, IoTs, machine learning, artificial intelligence), we provide solutions that contribute to our clients’ sustainable growth, development and competitive advantage.
Sultan Idris Education University
Universiti Pendidikan Sultan Idris (UPSI) was established on 1st May 1997. The establishment history followed with its establishment in 1922 as a earliest educational institution in Malaysia called Sultan Idris Training College (SITC). Located in Tanjung Malim, Perak Darul Ridzuan. UPSI has two campuses namely Sultan Abdul Jalil Shah Campus (KSAJS) and Sultan Azlan Shah Campus (KSAH) that is unique in term of education leadership based on historical splendor and leading global changes. UPSI is committed to bring changes in education by spreading knowledge through teaching and learning, research, publication, negotiation and community service in the context of human capital development excellence in the domestic and international level.
Talent Litmus is a platform for game-based assessments and learning for organisations to better understand the behaviours of potential and existing talent. It leverages behavioural science, data analytics and game design to create detailed behavioural maps of players through gameplay.